Innovation often comes from necessity. The necessity for one human to kill another have brought us deadlier, more accurate weapons. In the e-Sc@pe Universe, this becomes apparent early on. At one time, industry revolved around war. In this dark, dismal future, lives revolve around war, violence, and survival. The tools may be quite different, but the goal is still very much the same.
Note: Makeshift low-tech weapons are not included here due to the obviousness of their construction and / or design. i.e. rusty nails in a wooden board, etc.
Projectile Weapons – From antique to ancient in design, these weapons cover everything from the small pistols and revolvers, to rifles, machine guns, and shot guns that we have today.
Vibro-Blade – A hand held dagger weapon made from razor sharp durasteel that includes a power cell and a motor in it’s design. When switched on, the blade vibrates up and down slightly, increasing the damage it inflicts with less force.
Pulse Weapon – A rifle, pistol, or any other hand held device that generates high intensity, focused ionized plasma, and ejects it magnetically towards a target. Blasts may vary, depending upon the weapon design. From small, fine cauterized holes, or messy explosive injuries due to super-heating human tissue, these weapons are as versatile as they are deadly.
Grenades – An ancient device that has existed in various forms over the years, they are designed to be thrown or launched at the enemy, where they will detonate, causing harm or incapacitating them. However, some may be used for utility purposes, such as concealment, marking a target, etc.
- Percussion Grenades – A denotation system designed to explode upon impact with the target.
- Timed Fuse Grenades – A timed detonation system. A grenade using this method typically explodes a number of seconds after the fuse is triggered.
- Smoke Grenades – A grenade designed to give off smoke, sometimes colored smoke, for concealment, marking a landing zone and other points of interest, or to mark a target for someone else.
- Incendiary Grenades– These grenades are designed to create high temperatures via chemical reaction in order to damage property and equipment, such as fusing tank treads, destroying a weapons cache, etc.
- Thermite Grenade – These grenades use a mixture of various metals that, when burned, supply their own oxygen when burned to feed the chemical reaction. As a result, they can even be successfully used underwater. High heat is generated, as well as molten metal.
- Molotov Cocktail – An improvised incendiary grenade, often utilizing a glass bottle filled with gasoline, kerosene, or napalm-like mixture. They are designed to set things on fire as well as destroying property. The wick is lit, and the device is thrown. Upon impact, the combustible liquid spreads out while catching fire due to the lit wick.
- Riot Control Grenades– Similar to smoke grenades in design, these disperse tear gas, or other non-lethal material for pacifying a mob. However, misuse of these can cause injuries or death from allergic reactions, asthma, as well as shrapnel injuries from being too close to the point of detonation in the case of flash-bangs, etc.
- CS Grenade – Often called tear gas, these grenades disperse an airborne chemical agent into the surrounding area that is intended to irritate the eyes and mucus membranes of the nose, mouth, and throat, rendering the target unable to continue fighting. These are mostly useless in areas of high pollution; most people in those areas wear filtration masks.
- Flash-Bang Grenade – These types of grenades are designed to emit a blinding flash of light as well as a loud bang, temporarily blinding the target as well as rendering them deaf for a brief period of time. Modern versions can incapacitate a target for hours, days, even weeks. The most modern versions contain digital controls, allowing the selection of incapacitation duration.
- Sting Grenade – These grenades disperse rubber bullets, or other similar materials over a wide area to discourage and / or stop violent actions. Similar in concept to firing rubber, non-lethal bullets from a gun, they can cause serious injuries if misused.
- Sonic Grenade – Similar to a Flash-Bang, these devices only have a sound component. However, they are a bit more flexible as they are a modern upgrade. The frequency produced can be set before detonation in order to target a specific range of hearing to target specific animals, humans with specific hearing implants, or those that possess altered genes that boost their hearing.
- Explosive Grenade– These devices rely on powerful explosives in order to damage, or spread damage causing material into their targets.
- Fragmentation Grenade – An anti-personnel weapon that is designed to explode, sending shrapnel out from the blast point at high speed. Some are designed to be thrown from cover; these tend to have a larger blast radius, and are designed to be defensive weapons. Variations with a smaller blast radius can be used successfully as offensive weapons, provided they are thrown far enough away.
- Buzz Bombs – A modern version of a fragmentation grenade, these devices are equipped with short range rockets and a self-guidance system. Various models exist that can lock onto a heat signature, an electromagnetic signature, or other defined parameters. A small sensor display on the device allows the combatant to choose a target, press a button, and throw the device. As it flies towards the target, the short range rockets engage, allowing the device to turn corners and chase down a fleeing target. While in flight, they emit a distinct buzzing sound, due to the cheap grade of nanobots used inside to cut down on costs.
- Acid Splash Grenade – A painful variation of the fragmentation grenade, this device is designed to send a shower of strong hydrochloric acid throughout the blast radius. This is effective at damaging living tissue as well as unprotected equipment. Depending on the exposure, it can cause a slow, painful death; this gives the combatant time to interrogate the disabled target, as well as offer a basic antidote to the acid (usually sodium bicarbonate powder, or equivalent safe substance with a high enough ph to counteract the acid).
- Concussion Grenade – These are designed to harm the enemy by explosive force alone. They are often designed for as little case fragmentation as possible. They rely on the shock wave created by the explosion to harm the enemy. They tend to be more effective when detonated in an enclosed space. The overpressure created by one of these may cause ear drums to burst, as well as the blood vessels in the eyes to burst, and other assorted high pressure injuries.
- Armor Piercing Grenade– These types of grenades are specifically designed for use against heavy, armored vehicles, often utilizing shaped charge explosives.
- Sticky Bomb – An anti-tank weapon designed to stick to it’s target before exploding in order to pierce armor.